﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc
9	SPIRV 리플랙션 / texturearray	Hongtae Kim	Hongtae Kim	"{{{
[53700:29040 V] VertexFunction.VertexAttributes: 2
[53700:29040 V]   --> VertexAttribute[0]: ""inPos"" (location:0)
[53700:29040 V]   --> VertexAttribute[1]: ""inUV"" (location:1)
[53700:29040 V] =========================================================
[53700:29040 V] PipelineReflection.VertexResources: 1
[53700:29040 I] ShaderResource: ubo (set=0, binding=0)
[53700:29040 I]  Type:Buffer, Access:ReadOnly, Enabled:1, Size:768
[53700:29040 I]  Struct ""ubo""
[53700:29040 I]      + projection (Float4x4, Offset: 0)
[53700:29040 I]      + view (Float4x4, Offset: 64)
[53700:29040 I]      + instance[8] (Struct, Offset: 128, Stride: 80)
[53700:29040 I]        Struct ""ubo.instance""
[53700:29040 I]          + model (Float4x4, Offset: 0)
[53700:29040 I]          + arrayIndex (Float4, Offset: 64)
[53700:29040 V] ---------------------------------------------------------
[53700:29040 V] PipelineReflection.FragmentResources: 1
[53700:29040 I] ShaderResource: samplerArray (set=0, binding=1)
[53700:29040 I]  Type:SampledTexture, Access:ReadOnly, Enabled:1
[53700:29040 V] =========================================================
}}}
"	기타	assigned	사소		일반				
